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CONCEPT The idea is to create
an artefact that is very similar to a computer mouse but that encourages
a different use. A mouse is normally used on a flat surface and has a
very direct action-reaction type of interaction. The MAWSE is more subtle.
First of all, its skin is made of silicon. At first glance, the user might
interpret the object as a generic mouse and may be tempted to use it in
this fashion. The problem is that it is very difficult to make it slide
on a surface due to its stickiness.
The user has to try different ways to experiment with the MAWSE. I expect
that the first type of interaction will be to try to squish it because
of the softness of its skin. Squishing the MAWSE makes it illuminate and
sends a MIDI signal telling the computer to synthetise a sound. I guess
that this will satisfy most users. But there is more... The MAWSE is sensible
to acceleration in a two dimensional space. An embedded 2D accelerometer
constantly monitors the acceleration of the MAWSE on arbitrary X and Y
axes. The acceleration of the MAWSE in space sends MIDI signals to the
computer telling it to modulate the synthetised sound.
INTERACTION The reaction
of the computer to such acceleration is a simple phaser effect. For now,
one axis controls the modulation of the frequency, and another controls
a multiplier that changes the index of modulation. The volume (0% or 90%)
of the synthetised sound is controlled by the squeezing of the MAWSE (toggles
a simple on/off switch).
This new form of interaction incorporates an increasingly popular type
of dynamic input to computers: the gesture. Human gesture can be a very
rich source of input to a computer and can greatly enhance the user’s
experience in interactive environments.
video
of the MAWSE in action
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TECHNICAL
DETAILS The MAWSE is made of Silicon 10, a very strong
& soft translucent material. It is connected to the computer using
a Mini DIN 5 pins MIDI cable. The sensors are interfaced to a Basic Stamp
2 that sends a MIDI signal to a PC.
overview
of the electronics involved
BS2 source code
The MIDI input is translated using PureData
that uses it as a seed for synthetizing sound in real-time.
PD patcher
REFERENCES There have been
several projects related to this topic. Sha Xin Wei’s TGaden
has gained international recognition in the field of gestural technologies.
He is interested in developing garments that encourage the wearer to experiment
on new forms of gesture. He incorporates various types of sensors to his
weird clothes that monitor the position, speed, acceleration, etc. of
the wearer and that respond to this input with visual and sonic feedback.
Other people are more concerned with functional applications of gesture
recognition. At the University of California, Seth Hollar, John Kangchun
Perng and Kristofer S. J. Pister recently developed a glove named The
Acceleration Sensing Glove. It is made of 6 2-axis accelerometers
on the fingertips and back of the hand that completely map the 26 letters
of the alphabet with gesture recognition using a custom made text editor.
The Physics and Media research group at MIT Media lab developped a 3D
mouse they called
Fish. They named it this way because weakly electric fish use a similar
mechanism to sense their environments, and because, like a fish, the sensor
can navigate in a 3D environment, whereas a generic mouse spends its life
in a 2D field. The fish has one transmit channel and four receive channels
that sense the electromagnetic field around it.
initial research
document
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