**********************************************************************************************
Xuan: 5:17 PM 11/10/2002

Version: PropertyProjectCurrent_1.3

TODO:	1-Find a way to use a global variable for current
		state and current transition so that showDescription
		button can assign the selected state or transition as
		current object.
	
Needed: overload assignment operator for State & Transition.

Changed:
	PropertyDlg:void OnApply()	--> to handle if more than 1 states are set to initial.
	State:displaywStatus() 		--> correct minor syntax error.
	UMLPropertys+FCT		--> Apply() is removed.

Added:

Note: 	OldPropertyDescription is no longer updated.
	Only FinalPropertyDescription is updated if there are changes.

**********************************************************************************************
Xuan: 6:27 PM 11/9/2002
Version: PropertyProjectCurrent_1.21

Needed: overload assignment operator for State & Transition.
Changed: CUpperClass == CCanvas, upper == canvas, correct all dynamic declaration(i.e new ... )
	 STD class deleted, it is put in CCanvas.
	 UML changed.
	 Re-formatting the Property doc.

Added:
	
**********************************************************************************************
Xuan: 3:52 PM 11/8/2002

Version: PropertyProjectCurrent_1.1

Needed: overload assignment operator for State & Transition.
Changed:
Added:
	STD class added in class.h

	Transition:setwType()
	Transition:displaywFrom()
	Transition:displaywTo()

	TransitionList:displaywAllTransitions()
	TransitionList:showDescription()

	SDT:displaywSTDName()
	STD:setwSTDName()
	SDT:displaywTotalNumStates()
	SDT:displaywTotalNumTransitions()
	SDT:displaywComment()
	SDT:setwComment()

